Quest:Thievery and Mischief

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Thievery and Mischief
Level Scaling
Type Skirmish
Repeatable Yes
Quest Group Skirmish
Quest Text

Thievery and Mischief
"While war raged in the South and the Rangers of the North were absent, brigands and ruffians took an opportunity to wrest control of Bree...."

Background

While the Rangers of the North were distracted in the South, brigands and ruffians took an opportunity to wrest control of Bree....

Objective 1

The first step to driving the brigands out of Bree is to reclaim the South-gate and gain access to the city itself.

Second-watcher Heathstraw says, "Ah, good, the reinforcements have arrived. It is good to see the Free Peoples rising up to support Bree."
Second-watcher Heathstraw says, "I wish I could help, I stormed the gate thirty minutes ago and got this wound for my trouble."
The South-gate has been cleared. The banner may be claimed for the Free Peoples
You have reclaimed the South-gate of Bree.

Objective 2

With the South-gate claimed, you can move on to the southern courtyard and the Auction House, a crucial hub of commerce.

A counterattack has been launched against the South-gate
The counterattack has been defeated. The South-gate is secure. It is safe to press on


The Auction Hall has been cleared. The banner may be claimed for the Free Peoples
You have reclaimed the Auction Hall

Objective 3

The way north has been blocked and barricaded by giant snow mounds, you will have to head west through the haunted alley.

A counterattack has been launched against the Auction Hall
A counterattack has been launched against the Auction Hall
The counterattack has been defeated. The Auction Hall is secure. It is safe to press on
The haunted alley has been cleared. The banner may be claimed for the Free Peoples
You have reclaimed the haunted alley.

Objective 4

Claiming the Jailhouse will provide a convenient place to lockup those that remain once the city is back under the control of the Free Peoples.

A counterattack has been launched against the haunted alley
The counterattack has been defeated. The haunted alley is secure. It is safe to press on
The Jailhouse has been cleared. The banner may be claimed for the Free Peoples
You have reclaimed the Jailhouse.

Objective 5

  • Claim the courtyard

Without control of the courtyard, you cannot hope to assault and claim Town Hall.

A counterattack has been launched against the Jailhouse
The counterattack has been defeated. The Jailhouse is secure. It is safe to press on
The Courtyard has been cleared. The banner may be claimed for the Free Peoples
You have reclaimed the courtyard

Objective 6

All that remains is to claim Town Hall and see the banner of Bree-town fly high over it.

Bálak says, "Bree belongs to us now."
Bálak says, "Looks like some more meat for the slaughter!"
Bálak says, "We will never surrender Bree. Prepare to die."
Bálak says, "Sharkey...forgive me...."
The Town Hall has been cleared. The banner may be claimed for the Free Peoples
You have reclaimed Town Hall and freed the south of Bree.
Second-watcher Heathstraw: 'There is more to do. The world is besieged by evil, but for tonight, we may celebrate a great victory!'

Optional Encounter 1: Defeat Lordfisher

Encounter: A roar erupts from the alley to the north-east
Encounter Complete: Lordfisher has fallen to your mighty blow

Optional Encounter 2: Defeat Padfoot

Encounter: You hear a soft growling to the east
Encounter Complete: Padfoot has fallen to your mighty blow

Optional Encounter 3: Defeat Goretusk

Encounter: Sounds of snorting come from the north-east
Encounter Complete: Goretusk has fallen to your mighty blow

Optional Encounter 4: Defeat Ned Ashleaf

Encounter: A door slams behind you, 'So you want a fight?'
Encounter Complete: Ned Ashleaf has fallen to your mighty blow

Optional Encounter 5: Defeat Tom Greythistle

Encounter: A door slams behind you, 'I am free of my shackles and prison!'
Encounter Complete: Tom Greythistle has fallen to your mighty blow

Optional Encounter 6: Defeat Túkar

Encounter: A door to the west is flung open, 'The age of man is over!'
Encounter Complete: Túkar has fallen to your mighty blow

Optional Encounter 7: Defeat Snagbúrz

Encounter: A raspy voice sounds from the north-west, 'Where is it? Where did it go?'
Encounter Complete: Snagbúrz has fallen to your mighty blow

Optional Encounter 8: Defeat Gruglup

Encounter: Crashing of plates and a faint chewing come from the north
Encounter Complete: Gruglup has fallen to your mighty blow